PLAY GUIDE
How to Play the Gundam Card Game
Learn how to play the Gundam Card Game,
from setting it up to achieving your first victory.
VICTORY CONDITIONS
The game ends when either player wins by satisfying one of the following victory conditions:
- You deal battle damage to your opponent when they have no cards in their shield area.
- *Battle damage is damage dealt by a Unit according to its AP.
- Your opponent has no cards in their deck.
NECESSARY FOR PLAY
A 50-card [Deck], a 10-card [Resource Deck], [Token Cards], and Damage Counters such as dice.
Deck
Resource Deck
Token Cards
Damage Counters
A deck is constructed using the following four card types:
Unit
Pilot
Command
Base
Token Cards
Damage Counters
A deck contains exactly 50 cards.
Up to 2 colors of cards may be included.
Up to 4 cards of the same card number may be included.
CARD TYPES
Unit Cards
Unit Cards
Units are deployed into the Battle Area. Up to 6 Units may be deployed at once.
Units cannot attack on the turn they are deployed, but they can attack starting from your next turn.
When a Unit is paired with a Pilot and the link requirements are fulfilled, that Unit becomes a Link Unit and can attack immediately on the turn they are deployed.
Pilot Cards
Pilot Cards
A Pilot is paired with a Unit in the Battle Area by placing it underneath the Unit. Each Unit can pair with 1 Pilot.
When a Pilot is paired with a Unit, it gets the AP and HP listed on the Pilot Card.
Additionally, the paired Unit gets the listed Pilot ability. A Pilot can pair with any Unit.
Command Cards
Command Cards
Commands are one-time use cards that can give you an advantage in battle.
Some commands can be activated during your opponent's action step, while others can be treated as a Pilot.
Base Cards
Base Cards
Deployed in your Shield Area.
Use Bases to protect your shields and use their abilities to support your strategy.
No more than 1 Base is deployed at a time.
PLAYSHEET AND CARD PLACEMENT
- ❶Deck Area
- Place your deck here.
Draw cards from your Deck Area into your hand.
- ❷Resource Deck Area
- Place your Resource Deck here.
- ❸Shields
- Take 6 cards from the top of your deck and place them here face down at the start of the game.
- ❹Resource Area
- Place your Resources here.
You can play a card if the number of Resources you have is equal to or greater than the card's Lv. To pay a card's cost, rest (turn horizontally) a number of Resources equal to the cost.
The second-turn player places 1 EX Resource at the start of the game.
No more than 5 EX Resource Token cards allowed.
- ❺Battle Area
- Units are deployed here. No more than 6 Units allowed.
1 Pilot may be paired with 1 Unit.
- ❻Base
- Bases are deployed here.
Place an EX Base here at the start of the game.
No more than 1 Base is deployed at a time.
- ❼Trash
- Place trashed cards here.
PLAYING A CARD
Rest (turn horizontally) Resources to pay a cost and play a card.
You can play a card if the number of Resource you have is equal to or greater than the card's Lv. To pay a card's cost, rest a number of Resources equal to the cost.
If you have 4 or more Resources, you can play this.
Rest 2 Resources and play.
TURN PROGRESSION
The game progresses through the following phases 1 to 5, starting with Player One.
- ❶Start Phase
- Set all rested (horizontal) cards as active (vertical).
- ❷Draw Phase
- Draw 1 card.
- ❸Resource Phase
- Draw 1 card from your Resource Deck deck and place it into your Resource Area.
- ❹Main Phase
- You may play a card from your hand, activate an [Activate/Main] ability, or attack with a Unit.
- ❺End Phase
- End your turn, and it becomes your opponent's turn.